MorphXY - Independent x-y morphing with ISF shaders (Cycling'74 Max 8 Jitter)
By default, the most common morphing transition (like the one included with the ISF package) has x-y values linked. It's a very cool effect, but all transitions will have a diagonal direction because x and y coordinates are linked. This version lets you manage them independently.
Independent x-y morphing transition shader for Max 8 Jitter (it needs the ISF package)